October, 2008

爱你哦!!!

当初只是因为我彼此的不爽。。。我会改变的。。。加油毅俊。。。老婆也是哦。。。我们就一起甜蜜下去哦吧。。。我爱你。。。muack。。。

分手了

我还是那么想她。。。为什么会搞成酱。。。爱她想她。。。都天天在我心里。。。我控制不到。。。可是我肯定的是我是爱她的。。。我天天都找她谈天。。。不只是习惯还是什么。。。也许我是很想她。。。我天天晚上都睡不着。。。每天都想她。。。可是我对她有恐惧。。。因为她对我的冷淡。。。她对我说话的感觉。。。(现在)。。。真希望我们什么都没发生。。。还是那么甜蜜。。。还是那么恩爱。。。因为我爱你。。。如果我错我很希望我能改进。。。我会尽量的。。。我爱你。。。

NEW DOTA MAP 6.55…COOL

NEW
DOTAMAp…cool
nice very nice…very nice



DOWNLOAD now
for log in


DOWNLOAD now
for express

 

change??

Summary:

———

* Added a new hero (Windrunner)

* Added a new hero (Admiral Proudmoore)

* Added a new item (Magic Stick,239688)

* Added a new item (Dust of Appearance)

* Added a new item (Phase Boots)

* Added a new item (Glyph of Fortification)

* New Loading Screen

* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain

* Added a new game mode (-captainsmode/-cm)

* Rewrote creep/neutral/powerup spawn systems. The game timer nowcounts down to
0, at which point the creeps and powerups spawn. 30seconds later the neutrals
spawn. This behavior is the same as variouspopular modes, but it is now
standardized to the entire game with thenew clock. All game events are based off
of this time rather than anarbitrary time based on the mode you used.

* Lots of various performance improvements and fixes

* Reworked Keeper of the Light

* Various changes to Enchantress’s abilities

* Reworked Bounty Hunter’s Track

* Rebalanced Insatiable Hunger

* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression

* Minor improvements to Anti-Mage’s base stats

* Tweaked Blur evasion chance per level

* Reworked Call of the Wild stats and mechanics

* Decreased Watcher’s vision a little bit

* Increased Rhasta’s movement speed a bit

* Improved Crystal Maiden’s Brilliance Aura a bit

* Minor improvement to early levels of Bloodbath

* Increased Spirit Lance cast range a bit

* Improved Sven’s Agility gain

* Increased Sand King’s armor a bit

* Changed SA’s Blink Strike to move him behind the target(231470)

* Lowered Chaos Meteor cooldown from 70 to 55

* Rebalanced Haunt cooldown (150/120/90 -> 120)

* Improved how the manacost scales on Crippling Fear

* Improved level 2 and 3 manacost and regen on Death Pact

* Improved Psionic Trap’s cooldown progression

* Nerfed the duration on Battery Assault

* Increased Hookshot cooldown

* Quill Spray manacost no longer goes up per level

* Decreased day vision on Visage’s Revenants by 400

* Removed magic immunity from level 3 Revenants and added improved magic
resistance

* Improved movement speed of the ghosts on Exorcism a bit

* Undid previous damage return threshold change on Exorcism

* Increased Death Prophet’s base strength a bit

* Added an extra arrow to Medusa’s Split Shot

* Rescaled Medusa’s Purge cooldown from 12/11/10 to 12/10/8 seconds

* Reduced Chronosphere cooldown

* Ravage AOE decreased for level 1 and 2

* Decreased Guardian Angel AOE and duration a bit

* Changed how Scroll of Town Portal works

* Reworked Black King Bar

* Rebalanced Sange, Yasha, and Sange and Yasha

* Changed Lothar’s Edge Recipe

* Changed Diffusal Blade Recipe

* Changed Maelstrom Recipe

* Aegis now respawns you where you died with full hp and mana but isundroppable
and unstackable. Roshan takes it back when he respawns ifit is unused

* The game now announces who acquires Aegis

* Increased Guinsoo’s Scythe of Vyse cooldown

* Tweaked Manta Style

* Reduced Kelen’s Dagger cooldown from 30 to 15 seconds

* Kelen’s Dagger now only triggers on player controlled damage

* Changed Max Stock on Observer Wards to 2

* Decreased Sentry Ward’s truesight range

* Couriers can no longer place wards

* Blades of Attack price reduction (650->500)

* Chainmail price reduction (620->550)

* Gloves of Haste price reduction (550->500)

* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of
Haste were reduced

* Increased Power Treads recipe cost by the same amount Gloves of Haste was
reduced

* Increased Vanguard hitpoints by 50

* Increased Boots of Travel movement speed by 5

* Boots of Travel now takes the same time as scrolls teleport (4->3 seconds)

* Increased Heart’s regeneration rate from 11 to 15

* Added Scroll of Town Portal to Goblin Shop replacing Javelin

* Added Ring of Regeneration to Goblin Shop replacing Hyperstone

* Added Magic Stick to Goblin Shop replacing Gloves of Haste

* Rebalanced tangos to come in batches of 3 (same overall regen per pack)

* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is

instead given to that hero. When there are multiple assists to a Sentinel or

Scourge kill, the gold is split amongst those assisters rather than the

entire team

* Changed First Blood to be given to the Assist players when creeps kill the

hero rather than giving it to Sentinel or Scourge and splitting

* Tower gold is split if Sentinel or Scourge gets the last hit

* Denied towers give 50% team gold rather than 0%.

* Changed and standardized the bounty values on all structures

* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps

* Global team tower bounty increases a little per tower level

* Roshan now gradually becomes stronger over time instead of after death

* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per
hero level in an area)

* Hero Kills now give a flat gold bounty in an area (+40, not to killer)

* You can now purchase items in your base without a courier (they drop to the
floor)

* Improved image compression used in the map (243150)

* Added a new command -quote # that plays a hero quote, -quote randomwill play a
random hero quote. The quote entry method will be improvedwhen more heroes are
added. It has Witch Doctor, Nightstalker,Alchemist, Silencer, Sniper and Rhasta
right now, i will add more overtime

* Changed the Goblin Shops terrain a bit and increase the shop aoe

* Buyback is now done at your Circle of Power

* Shops can be added to control groups

* Added new flavor texts to some items (Magical Bottle, Refresher Orb,Eye of
Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff ofWizardry, Scroll of
Town Portal, Belt of Giant Strength, Point Booster,Energy Booster, Vitality
Booster, Soul Booster and Tangos)

* Fixed an old Viper Strike glitch

* Reduced extra damage taken by Rune Illusions

* Added a new command to swap items (-itemswap x y where x and ycorrespond to
numbpad location) inventory slots primarily for whendealing with undroppable
items or items in cooldown

* Fixed some bugs with -kickafk

* Changed Sentinel consumable shop model

* Couriers now have a “Drop All Items” ability

* Added a buff indicator for Blur

* Added soundsets to the shops for when you select them

* Adjusted Blur’s visuals for self/allies

* Changed -SD time to be the same as AP

* Fixed Maledict effect sometimes getting stuck on a hero

* Fixed a potential bug with Devour and Decrepify

* Fixed Illuminate’s interaction with Cliffs and units very close to it

* Fixed some performance issues with Nature’s Attendants

* Changed the World Tree/Frozen Throne tower models (236560)

* Added an undead crown model to King Leoric (205388)

* Improved Glaives of Wisdom projectile (219546)

* Lots of various terrain fixes and improvements

* Fixed minor bug with Alchemist’s starting strength

* Improved Magnus movement animation (189265)

* Added an allied only visual effect to Charge of Darkness (219684)

* Improved Black Hole visual effect

* Added new animation for Night Stalker during the night (213624)

* Renamed the “new” recipe shop

* Added a new command for viewing your Hook Accuracy (-ha)

* Added post creepspawn gametime to replay data for parsers

* Fixed a very minor rounding issue for -ms

* Fixed Blackhole to properly pull Infernal

* Fountain heal range increased by a small amount

* Added a message to show who killed a tower

* Fixed a terrain glitch near the Scourge Secret Shop

* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much
time

* Clicking Power Treads no longer interrupts commands

* Removed Crow’s mana upgrade capability

* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)

* Updated King Leoric’s story (235450)

* Fixed some performance issues with Freezing Field

* Added Hero ID data to the replay

* Fixed a bug when entering -di before the game mode is entered

* -sc mode now spawns same creeps in the same lane

* Revenants can no longer attack items

* Added a test mode command -trees to respawn all dead trees instantly

* Fixed a bug with Holy Persuation and Infest

Some Hero Details:

——————-

This is not a full list of changes, see the above changelog for that. These

are just some of the changes in more detail.

++ Keeper of the Light

Illuminate:

=======

It now gives vision gradually as it grows in the area it is “illuminating”

rather than at the end.

Fixed Illuminate’s interaction with Cliffs and units very close to it

Mana Leak:

========

In short, a mana rupture. The numbers are 0.035/0.04/0.045/0.050% of total

manapool drained per unit moved. So, if the target moves 700 units, at level

1 it loses 24.5% of total mana pool.. at level 4 it loses 35% of its total

mana pool. Duration of the buff is 5/6/7/8

If the target runs out of mana, the effect stops and the target is stunned

for 1.25/1.5/1.75/2 seconds.

Cast Range: 1200

Cooldown: 20 seconds

Manacost: 75

Chakra:

======

Increased cast range(500->900), lowered cooldown a bit(19->19/18/17/16

seconds), rescaled manacost (40/80/100/120->40/55/70/85), removed the damage

bonus and minor health regen.

Spirit Form:

=============

Morphs into a new unit, same stats/items as kotl. Gives him extra abilities.

He has ALL his abilities in this new form.

Manacost: 100

Cooldown: 80/70/60 seconds

Duration: 40 seconds

Blinding Light:

-Targets a 650 aoe. Causes units in the targetted area become blinded,

causing them to miss 80% of attacks for some time.  Knocks back units 250

distance over 0.4 seconds.

-Cast Range: 600

-Mancost: 50 Manacost

-Cooldown: 20 seconds

-Duration: 3/4/5 seconds

Recall:

-Teleports an allied hero to you after 5/4/3 seconds. If the unit takes

player based damage in this period, the effect ends.

-Mancost: 100

-Cooldown: 40

Illuminate:

-Causes illuminate to self charge when cast in spirit form. You can

discharge it by clicking on a temporary replacement icon that appears in

your ability card.

++ Enchantress

Untouchable:

============

It now is a normal skill and scales 30/50/70/90% from 50/70/90%

Enchant:

=========

Creep control duration reduced from 120 to 80 seconds.

Impetus:

========

This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and

Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic

immmunity

++ Bounty Hunter

Track:

======

The movement bonus is now given in an area around the tracked unit to all

allied units. The bonus bounty is given to bounty hunter as long as the

target dies while under the buff, the killer is not a factor. See tooltip

for more data. Costs 50 mana all levels.

++ Broodmother

Spinweb:

=========

Reduced vision

Cooldown from 90/75/60/45 to 90/70/50/30 seconds

Manacost from 140 to 50

Insatiable Hunger:

===================

Was 60/75/90 bonus damage with 40/60/80% lifesteal for 20 seconds

Now 60/80/100 bonus damage with 40/55/70% lifesteal for 12 seconds

++ Beast Master

Call Of The Wild:

==================

Greater Hawk:

No permanent invisibility. Has an active invisibility: duration 5 seconds 1

second fadetime, 30 cooldown

25 -> 200 hp

100 -> 40 bounty

280 -> 400 ms

Greater Quillbeast 700 -> 500 hp

Cooldown: 45/50/55/60 -> 40 seconds

Duration: 60/70/80/90 -> 60 seconds

Captains Mode:

————–

Blue and Pink are the team captains.  A random side starts the process(you

can customize this, see below)

Ban Time: 40

Pick Time: 60

Extra Time: 45

You start by alternating 1/1/1 in the ban phase. Each captain removes up to

4 heroes. Running out of time does not result in a random hero ban.

After that you enter the 1/2/2/ pick phase. Each captain picks the heroes

his team will use.

If at any time you run out of time, you start to use up your extra time. If

you run out and you are in pick phase, you get a random hero.

Creeps spawn 90 seconds after the pick draft phase is over. Right after the

hero pick phase ends, the 5 heroes for your team are presented with a

checkmark on them (RD style) allowing players on your team to pick which one

they want to be.

The captain that starts this process is random. If you want to give the

starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is

entered.

The picks, bans, timers, etc are all presented in a board for easy viewing

by team mates and observers.

how to using chinese typing in gaming…

HOW TO INSTALL CHINESE INPUT

  1. need to download this file to add this program to language options….how to open?? “control panel➨date, time,language and regional option➨regional and language option (set the tab to language)➨(got a details…(open it)➨in the setting add the language to it➨apply it…
  2. OK?? Than u must open the “regional and language option➨(set the tab to advance)➨in the sector that language for non-unicode programs(set it to taiwan chinese)➨ok lo..u can use it in game…”

sp.

u can add the shortcut to the toolbar that beside the “start”

  1. open>>>control panel➨date, time,language and regional option➨regional and language option (set the tab to language)➨(got a details…(open it)➨key setting➨set it to the shortcut…

+u lo…..

GUESS GUESS

GUESS GUESS

 

try guess this door wat is tat...r got a guess for u all….if correct got a program that is need money to buy for u all….^^

*term

  • a person just can entitle 1 time…
  • if the answer is correct the prize will given
  • contestent must given e-mail add and must add me before
  • closing date is 05 November 2008
  • we will e-mail to contact u all

Terrible F1 accident

Terrible F1 accident

Please always observe safety… This is a shocking image of excess speed
where it actually flipped over…Not for the faint hearted.

It’s TGIF!….. Enjoy your weekend ;p

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